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- global pastCue, PauseSS
-
- on exitFrame me
- checkPause()
- if pastCue = 31 then
- go(the frame + 1)
- end if
- if sound(1).isPastCuePoint(pastCue) then
- pastCue = pastCue + 1
- sprite(1).memberNum = sprite(1).memberNum + 1
- sprite(2).memberNum = sprite(2).memberNum + 1
- end if
- go(the frame)
- end
-